Animal Resource Quality and Price Calculator v1.4

This calculator has been created for Scouts and Rangers in the Star Wars Galaxies game who are starting a business and trying to make money by selling the resources they collect either on the bazaar or using a vendor. It is intended to offer you a guideline for calculating the weighted average quality (WAQ) and a suggested price for your goods.

If you've never used this calculator before please see the instructions at the bottom of the page.

Resource Type & Quantity
Base Quality
FL PE MA OQ SR UT Base Quality
Herbivore Meat, Avian Meat, Fish Meat, and Dathomirian Insect Meat
All other kinds of meat
Hide and Bone
Overall Quality

Use Quality Modifier?
Average Quality0 - 500
500 - 800
800 - 900
900 - 1000
Cost per Unit
Cost per Unit (w/mod)
Totals (w/mod)


In your in-game inventory select the resource that you're interested in and examine it. You'll now see a screen telling you its resource type, quantity and a list of its vital statistics this should tell you all the information you need to enter into the form.

If you look at the "Type" attribute of the resource it will tell you what planet its from and which type it is, eg "Tatooinian Wooly Hide", have a look at the categories at the top of the page to see which your resource fits into and then check the relevant entry in the list (in this example you'd check the "Hide & Bone" box. and enter its stats into the relevant line above. It may have other stats, but the listed values are the ones that we're interested in when calculating the price.

Then enter the quantity of the specific resource that you're going to sell into the box below that. Always try to sell in round numbers (eg 500, 1000, 2000 etc) as this makes it easier for buyers to compare prices and work out how much they need.

An Average Quality will appear in the box on the below, this is an indication of the quality of the resource that you've got and can be used to help you decide what to harvest when you're out hunting. This value will tell you which range of prices your resource will fall into (eg if you have resources with an average quality of 530 then read from the '500-800, Medium Quality' column).

You can then read off your recommended price per unit, Credits Per Unit (cpu), and recommended Total Price for the stack from the relevant column.

The Quality Modifier field is optional. This is used to adjust the eventual totals for the difficulty of obtaining resources of a particular quality, for example because we're looking to get four good stats in bone resources that is much rarer and harder to find than finding only two good stats in avian meat. The totals indicated as "(w/mod)" are the ones with the Quality Modifier factored in.


Fish take ages to gather, are fairly boring to catch and don't give you much meat per fish; so many people price Fish Meat at a minimum of 10-20cpu for the poor quality resources rather than the 5cpu minimum for other resources.

These prices are only to be used as a guideline; you should adjust your prices upward or downward depending on the economic conditions in your galaxy and the current availability of the particular quality of a specific resource.

Credits & Alternate Versions

Based on the formulae and methods outlined by Volsted Gridban in Volsted's Pricing Guide for Animal Resources on the official forums.

The current, official version of this calculator can always be found here at, other related resources will always be available from the home page here at

We have also written a downloadable version of this that is an MS Excel spreadsheet, the Ranger Resource Calculator Spreadsheet, this should work in most modern spreadsheet applications and has been tested in MS Excel versions 2000 and XP and in Open Office version 1.1.

An alternative DOS based calculator written by Rhyeal Shadowblade and based on the same formulae can be found at


Revision History

v1.4 Sunday 2/5/2004
New major version, this has been fully tested and will give the same results as previous versions, if you do have any problems, or preferred the way the previous version worked, then please use the link to v1.35 below to use that, and please use the "Contact" link to the right to let me know why you're using the old version and how I can improve the new version.

Adjusted the column order in the Resource Quality entry section, these should now be in the same order that you see them in-game, hopefully making the data entry faster and easier.
Added an "AccessKey" to the "Clear Form" button, this means that you can now quickly clear the form and reset all the values by pressing this. In most modern graphical web browsers (such as MS Internet Explorer 5+, Mozilla, Mozilla Firefox, Netscape 6+) these functions can be used by pressing and holding down the "Alt" key on your keyboard ("Command" key on Apple Macs), then pressing the letter "C". For example to clear the form now, press and hold the "Alt", then press "c" and then release both buttons.
Added a glossary section to list commonly used terms and their meanings, nothing in it yet though!
Further additions and changes to the instructions.
v1.35 Friday 30/4/2004
Tidied up boilerplate text and labels, reworded some of the instructions to be a little clearer.
v1.3 Tuesday 13/1/2004
Hyperlinked instructions.
v1.2 Saturday 10/1/2004
Quality modified columns now highlight properly. Clear Form button now clears highlighting on all highlighted fields. Additional HTML meta and link tags added to aid document navigation. Re-validated doc, validation errors corrected.
v1.1 Wednesday 7/1/2004
Corrected Javascript highlighting on the Prices table to highlight both the CPU and Total columns for the relevant quality range. Still not hooked up: the Use Quality Modifier choice currently does nothing, and the Quality Modified prices are never highlighted.
v1.0 Tuesday 6/1/2004
First public release. Announced on the Ranger forum on the official SWG discussion boards.